![]() Near the northern side of the map, you’ll see a torch lit during the night where a group of NPCs will gather. There’s some amazing combat synergy you won’t want to ignore, like Agnea topping off Osvald’s SP.įor an early game power boost, there’s a not-so-hidden set of shops located in the New Delsta Flats (north of where the Inventor job is). That said, you can absolutely mix and match travelers from the east and west. This can be immensely helpful if you initially want to focus on one core party but don’t want to miss out on any quests along the way. With the way Path Actions are mixed and matched, using travelers from one side of the world guarantees access to all four possible effects regardless of the time of day. ![]() Why am I telling you all this? Well, you likely noticed that the protagonists are split into two groups on opposite sides of the world. Some NPCs will only appear at certain times of day, so you’ll be forced to use night or day actions specifically to interact with them. While this ups the total count of Path Actions to 16, they all boil down to four effects: Getting items, obtaining info, knocking out NPCs, and recruiting followers. If you played the demo, you know Octopath Traveler 2 gives all characters brand new Path Actions that only work at night. ![]() ![]() Protagonists are split into complementary groups of four
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